The Principle

as well as the credibility of its creator. Approach to assessing the site should certainly be quite the same as for the project, created by professional web designer and for the resource, sponsored by the green beginner. The fact that the creation of web projects – this is, first of all, it works. And in any case it is impossible to expect that every time the result of pilot professional will be a masterpiece – just as some newcomers shows some very interesting projects. Once again, that criticism is always, in any case and under any circumstances must be absolutely impartial. Also, remember that the classical estimate site clearly requires an analysis solely on the evaluation criteria, called the absolute, which do not depend – as they can not be dependent – from resourcefulness optimizers (third-party articles, links, and everything else). 2. The principle of expediency.

Which would you go online resource was evaluated for objective performance assessment of all factors should always begin certainly with the minimum requirements. Is defined as such by all the well-known principle of necessity and sufficiency. It should be noted that the criteria for assessing the site the concept of "necessity and sufficiency" in general plays a crucial role. Even just starting work on a project in the planning stages of the resource (does not matter what – it does not matter), do not forget how the importance and effectiveness of this rule. Note that often this principle is also called "common factor expediency" ("common" because of its effect extends to all, without exception, site evaluation criteria).

In fact, considering what else project, we need to objectively characterize its performance directly with the appropriate position (relevance and quality of content, examples of filling, the general design of the site and so on). I repeat that evaluation should start with just the minimum requirements. We illustrate the application of the principle on some example: Suppose a resource estimate by the criterion of interactivity.